Structured play for
real-world composure
"Joe Kleman is an innovator in the field of predictive processing and Active Inference. Through our discussions, it’s clear that he has a deep, working knowledge of these concepts—not just in theory, but in ways that drive real, pragmatic change. I have no doubt that his contributions will continue to push the boundaries of what can be done—and what should be done."
Karl Friston
Karl Friston is one of the world’s leading neuroscientists and the originator of active inference theory. Early conversations with Friston helped reinforce the scientific direction behind MOVE and its relationship to predictive processing, perception, and adaptive interaction.
Built by the demands of real life.
MOVE helps people feel more like themselves again. Through structured interaction, movement, challenge, and play, people often rediscover steadiness, awareness, and capability that can get buried beneath stress, pressure, and the pace of modern life. The experience helps people slow down, reconnect, and interact with themselves and the world around them in a more coordinated and grounded way. At its core, MOVE is about helping people build greater stability in the middle of real life.
Stable In. Stable Out.
Our Approach
At MOVE, we use structured interaction through movement, attention, challenge, and play to help people better understand how they respond to stress, uncertainty, and the demands of everyday life.
Rather than focusing on perfection or performance, the goal is greater awareness, coordination, composure, and connection through real-world interaction.
Building Stability Through Interaction
Inside environments like the Cube, people engage with movement, attention, challenge, and play in real time.
As the experience changes, participants often develop greater awareness, coordination, and composure in the way they respond to stress, uncertainty, and everyday life.
Joe Kleman
Owner of MOVE
Creator of The Cube
About MOVE
MOVE was created to help people feel more connected, capable, and present in the middle of real life.
While the system is informed by neuroscience, embodied learning, and adaptive interaction, at its core MOVE is about helping people feel more human again..
The Practice
Using structured environments like the Cube, people interact through movement, attention, challenge, and play in ways that often help them reconnect with parts of themselves that stress, pressure, and the pace of modern life can slowly wear down over time.
The experience helps people build greater awareness, coordination, and composure while learning to navigate uncertainty in a more grounded way.
Who We Serve
MOVE works with individuals, families, athletes, professionals, clinics, and teams looking to improve how they respond to pressure, complexity, and change.
Experiences may include private sessions, group environments, workshops, or team-based interaction depending on the setting and goals.
The Cube in Practice
The Cube creates a structured environment where movement, perception, and decision-making interact in real time. Participants engage with adaptive tasks that challenge coordination, attention, and response under changing conditions.
The goal is not perfect performance.
The goal is greater stability through interaction.
Over time, participants often demonstrate clearer attention, smoother coordination, and improved composure in complex environments.
Stable in. Stable out.
Gentle enough to listen. Powerful enough to change.
Play-based movement for the nervous system — right at your fingertips.
For Those Seeking Regulation and Resilience
Play based nervous system training
Safe, non-evasive and effective
Shift from freeze to flow
Builds confidence and calm presence
Rebuilds the bodies natural rhythm.
For Practitioners and Facilitators
Deepens client–practitioner connection
Complements somatic and trauma-informed work
Reimbursable under OT/wellness codes
Speeds co-regulation and learning
Widely trusted and client-friendly
Benefits of
The Cube
Non-invasive and drug-free
Integrates Polyvagal and predictive models
Compact, customizable (49 sq. ft.) or virtual.
Minimal training, immediate feedback
Encourages movement and creativity
P
